Devlog 7 Lots of visual changes!
Lots of visual changes!
Parachutes are added, now the robots and the power up boxes will be dropped onto the map by these parachutes. It uses magnetic forces to pick them up and drop them.
Also some of the UI stuff is being made as we speak. Down below you can find some examples of the finished products. Designs and the paintings of the UI was done on Photoshop.
Sculpting terrain was on this week's to-do list. We will place models in the background between the sand hills and the fences to make it feel like a town. We tried to avoid making too much of a level difference in the playable area of your map due to the fact that it could create issues with the movement of the character and aim/hitting calculations.
On the developer side, the menus and game loop have been made fully working! It's up to you to download v8 and give it a test :)
Files
Get [Group01] Shoot’n Scoot
[Group01] Shoot’n Scoot
You and others are cowboys/outlaws in a Wild West environment, trying to eliminate each other with guns.
Status | Prototype |
Authors | Julian, NiklasReincke, Zarpor, cakcay |
Tags | Controller, cowboy, guns, Local Co-Op, shootnscoot, Wild West |
More posts
- Devlog 94 days ago
- Devlog 8 Cinematic mayhem11 days ago
- Devlog 6 Death is upon us!25 days ago
- Devlog 5 Production Sprint 132 days ago
- Devlog 4 Start of Production Sprint 153 days ago
- Devlog 3 Finished Prototype60 days ago
- Devlog 2 Prototype67 days ago
- Devlog 1 Research74 days ago
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